TBCore
A manager for all of TButt’s scripts, required in every scene.
Overview
TBCore
handles platform and lifecycle events, and drives the rest of TButt’s scripts.
Dependencies
- At least one platform is enabled in the Core Settings menu
Setup
Create an empty GameObject and add a TBCore
script to it. You must have a TBCore
object in every scene.
Note: The TBCore
object will persist between scenes. If a new TBCore
instance is detected when going into a scene, the new instance will be removed. You can make your TBCore
object into a prefab if you’d like, but it is not required.
Reference
Get the TButt namespace to reference TBCore
in your scripts.
using TButt;
Reading Hardware / Platform Settings
You can get information about the player’s active hardware and environment with the following functions:
Function | Description |
---|---|
VRPlatform GetActivePlatform() |
Returns the platform SDK / plugin in use. Options: None OculusPC SteamVR OculusMobile Daydream WindowsMR |
VRHeadset GetActiveHeadset() |
Returns the active headset in use. Options: None OculusRift GearVR Oculus Go OculusQuest HTCVive WindowsMR Daydream MirageSolo |
Example usage:
switch(TBCore.GetActivePlatform())
{
case VRPlatform.SteamVR:
break;
case VRPlatform.OculusMobile:
case VRPlatform.Daydream:
break;
case VRPlatform.OculusPC:
break;
}
switch (TBCore.GetActiveHeadset())
{
case VRHeadset.OculusQuest:
break;
case VRHeadset.OculusRift:
break;
case VRHeadset.OculusGo:
case VRHeadset.GearVR:
break;
}
Protip: Use GetActivePlatform
for platform functions, like if you need to show a “Quit” button on your main menu on one platform but not another. Use GetActiveHeadset()
for hardware functions, like tutorials where you want to show art of a specific headset, or adjusting color settings for specific displays.
Events
The following platform and hardware lifecycle events can be subscribed to through TBCore.Events
:
Event | Description |
---|---|
OnHMDMounted(bool on) |
Fires with true/false when the headset is mounted or unmounted. |
OnSystemMenu(bool on) |
Fires with true/false the system menu is entered / exited. |
OnSystemSuspend |
Fires when the system menu is entered. |
OnSystemResume |
Fires when returning from a system menu. |
OnTrackingReset |
Fires when tracking is reset through TBCore’s recenter function. |